A CAVE system based on the CryEngine2 game engine

Posted by on May 9, 2010 in Documentation, Research | 0 comments

We build a CAVE system based on the CryEngine2 game engine. The game engine is a multi-platform game development middleware that provides state of the art, photorealistic real-time visuals and enhanced physics, handling both interior spaces and vast landscapes in single- or multi-player settings.

The improved visuals and performance of the CryEngine2 over the game engines used by similar systems like CAVEUT, confirm CryVE system as a solid alternative to bring state of the art technology and photorealistic graphics to low-cost CAVE systems. CryVE is a low-cost implementation that offers advantages to the scientific, gaming, and graphics enthusiasts communities. Check it out at: http://cryve.id.tue.nl/

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