Archive for the ‘Research’ Category

Plants vs. Zombies – strategies for a successful research career

Making a career as a researcher in academia is very difficult. I am using the iPhone game Plants versus Zombies as a metaphor to highlight good strategies for wining the game and to succeed in your career. The main conclusions are that time is of the essence, that you must maintain research as your prime [...]

A CAVE system based on the CryEngine2 game engine

We build a CAVE system based on the CryEngine2 game engine. The game engine is a multi-platform game development middleware that provides state of the art, photorealistic real-time visuals and enhanced physics, handling both interior spaces and vast landscapes in single- or multi-player settings. The improved visuals and performance of the CryEngine2 over the game [...]

Notes on Design and Science

The ICT&S Center at the Salzburg University kindly invited me to present my thoughts on Design and Science. Professor Manfred Tscheligi and Dr Astrid Weiss organized this inspiring evening in the picturesque old city center of Salzburg. Please enjoy this video recording of the presentation. You can link to the video through its DOI: 10.4016/17749.01. [...]

Emotions of Geminoid-F

Christian Becker-Asano is conducting a web based questionnaire about the emotional expressions of Geminiod-F. Please consider to participate: online survey. This survey consists of two parts and will not take more than five minutes.

Honorable Paper at CHI2010

Our paper entitled “Expressive robots in education – Varying the degree of social supportive behavior of a robotic tutor” received an honorable mentioning from SIGCHI at the CHI2010 conference. This means that our paper has been within the top 5 percent of all full papers. Here is the abstract: Teaching is inherently a social interaction [...]