"Making Human-Robot Interaction Enjoyable"

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Working in a “smart” building

Posted by on May 19, 2017 in Featured, LEGO | 0 comments

Working in a “smart” building

For more than a year I have the pleasure to work in an office in the John Britten building at the University of Canterbury. The office is light, friendly and spacious. I should be more than happy but this building comes with a twist. It is smart. The room has a motion sensor and a temperature sensor. The lights are suppose to go on when activity is detected and the window is suppose to open when it becomes too hot in the room. Notice that this smart building does not have the ability to regulate the heaters. If I switch the heater fully on and thereby create a little sauna then the building will open the window instead of regulating down the heater. I am not sure if this is smart.

The biggest problem is that the window’s behaviour could best be described as neurotic. It opens and closes nervously without considering the noise it makes or the noise that the construction site outside is creating. The only way to tame this autonomous monster is to log into a website and set the window to manual. There is no switch or lever that I could use.

LEGO EV3 Robot Measures the Environment

So I ended up creating a little LEGO robot that would log the environment of the office and the opening of the window in the hope to detect a pattern. Something to convince me that there is method in this madness. Other than that the windows close at 5pm sharp I could not. But along the way I learned a bit more about information visualization on the web and how to to create a useful little logging robot. Have a look at the graph that I produced.

 

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Stud.io now supports Sketchfab

Posted by on May 17, 2017 in LEGO | 0 comments

Bricklink’s Stud.io software for building virtual LEGO models now support Sketchfab. You can upload your model directly from Stud.io to their website and then embed it into your web page. I used my 8230 Policy Buggy model to test the system.

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Ultra compact LEGO compatible ball bearing

Posted by on May 14, 2017 in LEGO | 0 comments

It is still difficult to rotate heavy objects with LEGO and hence I designed an ultra compact LEGO compatible ball bearing. it is only 6 studs wide and two studs high. I also added two lift arms. You can put a worm wheel in there to rotate the turn table. The 3D model is available for download from Autodesk. You may need Fusion 360 to work with the model.

This ball bearing is so small that you need a very high resolution printer to get good results. Some of the wall thicknesses could be to small to get printed on low quality printers. I will now be working on a slightly bigger version that can be printed on more affordable printers.

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Raspberry Pi camera LEGO compatible mount

Posted by on May 14, 2017 in LEGO | 0 comments

I created this LEGO compatible Raspberry Pi mount so that I can add it to my BrickPi robot. You can use two pins or axles to close the lock. You can download the latest version of the 3D model from Autodesk and you may need Fusion 360 to work with the file. An optimized version for for affordable 3D printers is also available. I increased the tolerances in this model. I also uploaded it to GrabCAD.

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Jürgen Brandstetter defended his PhD today!

Posted by on May 5, 2017 in Event, Research | 1 comment

Congratulations to Jürgen Brandstetter who successfully defended his PhD thesis today. It will become available in the library soon. Thanks to Clayton, Jen and Janette for the continues support for the project.

Jürgen Brandstetter

The Power of Robot Groups with a Focus on Persuasion and Linguistic Cues – Manipulating robot through the backdoor of language

Until now, the HRI community generated a lot of knowledge on how one robot affects one human. And on how one robot affects multiple human listeners. Much less knowledge is available on how robots affect the human language and how this language change can affect the human attitude and behavior. This language effect is of particular interest when we get to a situation where a major part of the human population has robots, like now smartphones. In this case, the questions are, what happens if all robots use the same words? For example, when they all use the same source as their dictionary. And will robots be able to affect the word choice of the human population? Even more interesting, will this word choice affect the attitude and behavior of the human population? To find out if this might be possible, I developed three with each other connected experiments.

In the first experiment, the effect of peer pressure on humans created by robots is explored. A particular focus was taken on, how this peer pressure affects the language of a person. To see if and how this influence of robots works, the effect of the robots was compared against humans-actors. The results of the experiment showed that the actors could indeed influence the participants as predicted. However, no such influence could be shown by the robots. It was concluded, that the reason why the robots did not affect the humans was, that the humans did not feel being part of the robots group.

In the second experiment, a group setting between the robot and the human was created. In this experiment, the robot tried to influence the human language. Important here to mention is, that the experiment measures if the language of the participant was affected by the robots influence, even after the interaction and without any robot in the room. Furthermore, it was also measured if the word chosen by the robot had an influence on how a person would perceive the discussed object. The outcome of the experiment was successfully, and it showed that first, the group building worked and that now the robot was able to affect the human language. Second, that robots are able to effect the human language even after the interaction was over. And third, that robots are able to affect the humans’ attitude toward objects simply by using positive or negative connoted synonyms for the particular object.

In the third and last experiment, the question was, can many robots affect the language of a whole human population. A couple of different parameters were measured. Which were; how many humans need robots so that the robots could manipulate the whole human population’s language. And, does it matter what person in the human population will get a robot. Is it a person who is very well connected or a person who is poorly connected? Since, we are currently not in a time where a huge amount of people actually have robots, and we would not be able to influence all of this robots, a simulation was created. Within this simulation, the before described parameters were simulated. The outcome was, that on average only 11\% of the human population need robots so that the robots might affect the language of 95\% of the human population.

Finally, to further deepen the knowledge on how simple language change can affect the human’s attitude and behavior a literature review is added. This review focuses particularly on persuasion via language, which includes effects like gender neutral versus non-gender neutral language. To conclude, this dissertation shows, that in certain situations a group of robots is able to effect the language of the biggest part of the human population. Which in turn might lead to a change in behavior in the same population.

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Robert M. Pirsig died at the age of 88

Posted by on Apr 25, 2017 in Culture, Research | 0 comments

With great sadness I became aware today that Robert M. Pirsig, author of “Zen and the Art of Motorcycle Maintenance” and “Lila: An Inquiry into Morals” died today. He was and always will be a personal hero for me. His work inspired some of my own articles. Robert, you will be greatly missed and I wished you had written more.

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Persistent Lexical Entrainment in HRI

Posted by on Mar 7, 2017 in Research | 0 comments

Jürgen presented our paper on “Persistent Lexical Entrainment in HRI”. The full paper is available at the ACM Digital Library.

Here is the abstract of the paper:

In this study, we set out to ask three questions. First, does lexical entrainment with a robot interlocutor persist after an interaction? Second, how does the influence of social robots on humans compare with the influence of humans on each other? Finally, what role is played by personality traits in lexical entrainment to robots, and how does this compare with the role of personality in entrainment to other humans? Our experiment shows that first, robots can indeed prompt lexical entrainment that persists after an interaction is over. This finding is interesting since it demonstrates that speakers can be linguistically influenced by a robot, in a way that is not merely motivated by a desire to be understood. Second, we find similarities between lexical entrainment to the robot peer and lexical entrainment to a human peer, although the effects are stronger when the peer is human. Third, we find that whether the peer is a robot or a human, similar personality traits contribute to lexical entrainment. In both peer conditions, participants who score higher on “Openness to experience” are more likely to adopt less conventional terminology.

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