Posts Tagged ‘lego’

Tutorial on how to install and run Java on Lego Mindstorms NXT using Eclipse

This tutorial will show you how to install and configure all the software necessary for you to develop Java programs for the LEGO Mindstorms NXT. Java is much more powerful and flexible than the original NXT-G software that LEGO provides. We will be using the Eclipse editor to write the actual Java code and to [...]

Tony

A distributed interfaces for time-based media (Version 1.5) Introduction Tony is an expressive robot that interacts with the inhabitants of an ambient intelligent home and time-based media. He is based on a previous version, described in Hu Jun’s Master Thesis: “Distributed Interfaces for a Time-Based Media Application” (Eindhoven University of Technology). This version is an [...]

Emotional Adaptive Robots

In analogy to living creatures in nature, two robots will live in a constrained environment, which forces them to compete for resources. The robots will have certain attributes and behaviors, which will evolve through an adaptive system. This will lead to the development of different strategies for survival. Observers will be able to understand the [...]

The LEGO Website

On this large scale project I was in charge of the Icons, the LEGO Gallery and the Catalog Overview. Further more I created Flash animations of building tips. Screenshots of that time (click to enlarge): The Homepage The region chooser of the catalog The catalog overview An item of the catalog The Technic homepage The [...]

Lego CD-ROM

This CD-Rom contains computer animated building instruction for the Miami Beach Patrol Model. The instructions are divided into steps. A movie shows the process and an element list the needed bricks for each step. The user controls the action from a panel. Here are some example QuickTime movies (320×240 pixels), click on the thumbnail pictures [...]