Posts made in October, 2011

Game Simulator

Posted by on Oct 30, 2011 in Culture, Design | 0 comments

I wish I had the money to build a system like this:

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Nao Haka Performance

Posted by on Oct 21, 2011 in Research | 0 comments

We worked on a Haka performance this week. A Kinnect senses the movements of the human performer and the system maps this onto the Nao (thanks to Ben Suay). The two main lessons learned have been that the system is not yet robust and that the Nao is struggling with the explosive and aggressive movements of the haka. Maybe this will be another student project. I also learned the necessity of consulting with Maori experts before attempting to replicate their culture. I truly payed off. Henare Te Aika Puanaki’s performance was amazing. He stomped so hard that the camera shook and we have to re-calibrate the vision studio setup.

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ACM introduces Author-Izer

Posted by on Oct 18, 2011 in Culture, Research | 0 comments

The ACM introduced a new service, called Author-Izer. It allows you to set links from your own web page to your articles in the ACM Digital Library. You could do this already before, but Author-Izer adds a nice twist. People that follow an Author-Izer link get absolutely free access to the articles. It proofs my point that there really is not grey area in Open Access Publishing. Unless you lock up your service completely, you have to open up completely. Allowing self-archiving already enables full access to your articles thanks to the indexing done by Google Scholar. It is good to see that the ACM finally officially acknowledges this fact and stops fighting it. Another small victory for Open Access Publishing.

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Human Robot Business Model

Posted by on Oct 13, 2011 in Culture, Technology | 0 comments

How will the business model of humans change once robots do their job? The Technium proposes proposes  The 7 Stages of Robot Replacement

Human-Robot Business Model

Changing business model


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Young Investigators Award: Call for Papers

Posted by on Oct 12, 2011 in Research | 0 comments

Entertainment Computing (ENTCOM) Editors-in-Chief Ryohei Nakatsu and Matthias Rauterberg, and the Publisher Elsevier are pleased to announce an open Call for Papers authored by Young Investigators.

See at

Our aim is to recognize early career academics working in the fields of digital entertainment, serious games, new media, entertainment computing, gaming, robotics, toys, and interactive art. All submissions will be vetted by the Editors-in-Chief, and only journal quality papers will be considered for further evaluation. Works should be interesting and novel. The top papers will appear in a forthcoming special issue of ENTCOM.

A cash prize of 1000 Euros and plaque will be awarded to the corresponding author of the best paper.

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